Heineken | CGI & Post-Production
A personal project started in 2024, finally making it to the portfolio. The bottle and glass were fully modeled, with lookdev, lighting and rendering done in Cinema 4D with Octane Render. Compositing and creative retouching were handled in Photoshop, integrating the CGI product into a photography-based scene to build the final key visual.
Lighting, reflections and color grading were pushed until the product felt fully grounded in the environment.
Full pipeline: modeling, lookdev, rendering, compositing and creative retouching.
Process
Breakdown
Final Image
Mentoring: Diego Oliveira (https://www.behance.net/diegooliveira1987)
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